![]() ![]() It's quicker, and you see the exact same loading screen either way. Tip: As you're experimenting with compass positions, use the "Restart Level" button rather than returning to the map and re-entering. The aim is to get all the gems to level 5, then beat the field containing the last compass you changed (where E3 is the easiest and quickest to win). If you make a mistake, simply try again, using the new gem shape as a baseline. If you have something other than a level 5 gem, click the number of times indicated in the last column and you will end up with the correct compass setting. One of two things will have happened: you will have a level 5 gem, in which case the position of the compass is correct, or you will have a different leveled gem. ![]() Enter the level, click the compass the appropriate number of times, then return to the map. ![]() Use the table below to figure out how many times to click. ![]() The level of the gem displayed on the loading screen tells you how far away from the correct position the compass currently is, but not which direction. Starting positions for each compass are random. Each gem corresponds to the position of the compass in a given level (see image). If you are having difficulty seeing the symbols, try turning the gamma or brightness up on your screen. This can be done on some monitors' menus, through hot keys on most laptops, or through most video drivers. However, its level can still be increased with talisman fragments.When entering a compass level, the loading screen will display the current compass positions on all compass levels, sorted alphabetically. Chain Hit skill can't be manually learned from skills screen without purchasing the Magician's Pouch.With no other skill points, this would require Wizard Level 1,775.For all skills maxed, other than uncapped skills, it costs 12,420 skill points.Bold: Available with Magician's Pouch or Steam version.†† +10 level boost for these skills after beating Field Y6.† Additionally, having this skill, regardless of level, allows use of the associated gem type, spell, or structure on any non-vision field.3% enraging monster HP and armor penalty +1% EXP bonus for monsters in enraged waves Kill 193 cursed and frozen swarmlings within 7.6 +1 number of stings/wasp before vanishing Kill 216 cursed units within 7.3 (after G2) Kill 45 cursed and frozen reavers within 15 +25% regeneration power for grade 7+ gems Kill 93 cursed and frozen monsters within 6.5 Kill 17 cursed and frozen giants within 10 +10% dual, triple, and quad gem damage/specials multiplier Wake of Eternity can have a skill cap of 70 with the right fragments after beating Field Y6. However, it's possible to have skill levels up to 60 on capped skills with talisman fragments. Skills written in Bold have no skill caps.Īll other skills are capped at 45. The first costs 1000 cores, and increases by 100 for each skill point purchased (cost(n) = 1000 + (n - 1) * 100).v1.1.14/v1.0.4 (Steam): Purchasing using Shadow Cores.Vision Field completions (x13): 234 (299 in Steam).3 from Glaring whether the field has been beaten it on Glaring beforehand completing it on Haunting for a total of 9 points.Beating non-vision fields on higher difficulties: 3 (Glaring), 6 (Haunting).All gained previously will have to be re-earned. ![]()
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